Take model from blender to substance,and back to blender and render in cycles.Using textures made in substance.
Hi, this sounds interesting will put it to the list. The next tutorial will be UE4 again and then I have a request for Unity 2d tutorial, but then I could dive a little into Blender PBR which does not come out of the box like in UE4 or Unity 5 but I already can post a link where someone does something like this:
A very good tutorial in my opinion but not for beginners to the node editor. I will try to keep it simple when I do one.
And: Blender 2.78 will come up with a PBR shader, very excited about this, perhaps I will install the dev build.